Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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Edolus Turns AI Infrastructure Into a Cinematic WebGL Journey
Yann Trévelot · Vertex3D
img2threejs Turns One Photo Into Procedural Three.js Code
Hoài Nhớ
Elva Gives an AI Video Editor a WebGL Persona
Lazarev.agency
Formula Turns an F1 Model Kit Into a Drivable WebGL Toy
Patrick Heintzmann
A 9k Forest: Node-Based 3D Assets in WebGPU
Gregg Tavares
Walking Inside a DeepSDF Latent Space, in the Browser
Tanmay Nargas
PipeMagic: A WebGPU Node Editor for Image Pipelines
Xavier Jack
SuperSplat: Editing 3D Gaussian Splats in the Browser
PlayCanvas
Planet Jumper: A Vibe-Coded Three.js Multiplayer Platformer
Ricardo de Zoete
Smooothy: A Slider Built to Sit Under Your WebGL Scene
Federico Valla
ChartGPU: WebGPU-Powered Charts That Hold Up at a Million Points
Hunter Gemmer
Pixel Vault: An Immersive Creative Marketplace from 2047
Karan Chouhan
Cyber City Orion: A Blade Runner-Inspired 3D City in Your Browser
Adrian Red
The Pendragon Cycle: WebGL as Cinematic Storytelling
Merlin Studio
MasterSelects: A GPU-First Video Editor Built Entirely on WebGPU
Roman Kuskowski
DRIFT: A Million Particles, a Lost Astronaut, and AI-Generated Loneliness
Ming Jyun Hung
Lume: GPU-Powered 3D Scenes Written as Plain HTML Elements
Joe Pea
Orbiting a Single Photo: 3D Camera Control with Qwen Image Edit and Three.js
Apolinário Passos
gpu-curtains: A WebGPU 3D Engine That Syncs Shaders to Your DOM
Martin Laxenaire
UNESCO's Virtual Museum of Stolen Artifacts, Rebuilt in 3D with NanoGL
makemepulse
Embedding Atlas: Apple's Open-Source Tool for Exploring Millions of Vectors in Your Browser
Donghao Ren
curtains.js: DOM-Driven WebGL Textured Planes
Martin Laxenaire
Gauzilla Pro: Web-Native Gaussian Splatting for 4D Digital Twins
Yoshiharu "Yoshi" Sato
spark.js GLTF Demo: Real-Time Texture Transcoding for Faster Asset Delivery
Ignacio Castaño